Speed Up and Lighten Archives | SketchUpFamily https://sketchupfamily.com/tag/speed-up-and-lighten/ Sketchup, Sketchup Plugins, sketchup texture, Sketchup Components Fri, 16 Dec 2022 07:10:42 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.2 https://sketchupfamily.com/wp-content/uploads/2022/04/cropped-favicon.jpg Speed Up and Lighten Archives | SketchUpFamily https://sketchupfamily.com/tag/speed-up-and-lighten/ 32 32 Tips to Speed Up and Lighten Sketchup – Part2 https://sketchupfamily.com/tips-to-speed-up-and-lighten-sketchup-part2/ Wed, 09 Feb 2022 15:17:00 +0000 http://sketchupfamily.com/?p=1357 Before, in part 1 of this article, we talked about how you can make your SketchUp more efficient. This is the second and final part of that narrative. Continuing from…

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Before, in part 1 of this article, we talked about how you can make your SketchUp more efficient. This is the second and final part of that narrative. Continuing from the previous.

Purge Components / Materials that are not used anymore

All Components and Materials that we use will be automatically saved in our SketchUp file. However, some components and material that have been deleted may still be in Sketchup. And this will make Sketchup work harder.

Therefore we need to manually delete all components and materials that are not used in our Sketchup. There are 2 ways to Purge components and materials in SketchUp.

The first way to SketchUp purge components and materials in Sketchup:

  1. Open Sketchup
  2. Select the Model Info menu
  3. Choose Statistics
  4. Select the entire model for Purge models that are not used
  5. Select the entire component for the component that is not used
  6. Choose “Purge Unused

If you use this method I suggest first cleaning the component or purge the component, then after that, we can clean the material or purge the material.

The second or alternative purge component

(and material in the Vray Asset Editor SketchUp):

  1. Open Sketchup
  2. Open the Vray Asset Editor
  3. Select the lower right corner menu

a. if we select the Purge unused material will appear

There is one more tip that I often use, and the results are quite good. After you get the 3D model (from anywhere), the first thing you do is “purge unused material“. After that, just copy and paste the model into your SketchUp file.

Reduce the use of plugins that are not needed, or use those that are often used.

Adding several plugins to Sketchup is really necessary. That will facilitate our work. However, too much will aggravate the work of SketchUp.

Use plugins only as needed, here are some of the plugins that I use the most:

  1. Round Corner, is a plugin to speed up cornering in our modeling.
  2. UVW map, a plugin to fix our messy mapping material
  3. Join Push-Pull, which makes it easy to pull and push for abnormal objects
  4. Artisan, I only use this plugin to reduce the number of poly

Note the model information that I highlighted in red, in the Polygons and File Size sections. This is very important if you want to add components so they are not made by you. For example, you want to enter a sofa, chair, accessories, etc. Look at the file size first, if you search on 3dwarehouse.com then look at the size and number of poly files.

For example, if you enter a sofa with a size of 40MB, then a chair with a size of 20MB, a plant with a size of 30MB. So from that file alone the size of your SketchUp file is already 90MB! Not including your own modeling. Can you imagine?

Pay attention to the size of your material/texture mapping file

Sometimes, we want rendering results that are WOW !!! but we forgot to pay attention to the size of our material mapping file. I was so excited, we put HD files for all our textures. For example, the size of 3MB per texture mapping that we use. Imagine if there were 30 different textures in our modeling? 90MB is only for mapping !!! It’s only for a diffuse normal map, not to mention bumps, reflection, etc.

My suggestion is to use some HD texture mapping for important objects. And use a texture that is normal/mediocre for additional objects or objects that are not too displayed, for example, textures for accessories.

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Tips to Speed Up and Lighten Sketchup – Part1 https://sketchupfamily.com/tips-to-speed-up-and-lighten-sketchup-part1/ Wed, 09 Feb 2022 15:02:00 +0000 http://sketchupfamily.com/?p=1360 Basically, SketchUp is a 3D software that is relatively lightweight, in my opinion even one of the lightest 3D software for now. With spekPC dual-core with 2GB of RAM, you…

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Basically, SketchUp is a 3D software that is relatively lightweight, in my opinion even one of the lightest 3D software for now. With spekPC dual-core with 2GB of RAM, you can already run this software. And this is one of the reasons I use Sketchup as one of my main 3D software for SketchUp Lighter.

However, problems will occur if we open or work on 3D with complex modeling with a large amount of poly. And when using this software, we will unknowingly know that our SketchUp file size is above 200MB.

If this is the case, it will greatly disrupt our modeling or rendering process, a number of things can happen if the file size is too large;

  1. Sketchup experiences Crash Dump
  2. Loading Sketchup becomes very long / Sketchup becomes slow
  3. The PC will get hotter
  4. Sketchup experiences not responding when we save

And maybe there is still a lot more that can happen because only a few things above I’ve ever experienced (as I recall).

But take it easy, don’t be confused. Because there are several ways to speed up and lighten the work of Sketchup. Starting from the basic SketchUp settings that are useful for long-term use of Sketchup, to overcome this problem when it has already happened. Below are a few tips to make our SketchUp lighter.

Pay attention to the style used

Don’t use too many lines when modeling. If it is needed, then use it only on certain scenes that will be exported to JPEG. Indeed in appearance, our Sketchup will be a little better if we modify our modeling lines, but that will slow down Sketchup’s work when our files have become very large. I personally only use the “edge” line only.

How to change the modeling style in Sketchup:

  1. Open the Sketchup file
  2. Select tray Style / window style
  3. Select the style used
  4. Select the “edit” tab there will be several line options, al:
    • Edge
    • Back Edge
    • Profile
    • Depth Cue
    • Extension
    • Endpoints
    • Jitter
  5. 5select only edge only, others turn off.

My suggestion is to make a clean and lightweight template that suits your style. The simpler the template you use, the lighter the SketchUp works.

Turn off the shadow when modeling

Shadow is not very useful when modeling, so it won’t have any effect if we turn it on. I’ll just turn it off.

Use Hardware Acceleration

Hardware Acceleration functions to accelerate the speed of graphics using sources from VGA / graphics cards/screen memory. This option will be available on our computer is adequate. Maybe if we don’t use VGA, this option won’t appear. Because I myself have never used a device without VGA.

How to change the hardware acceleration menu in Sketchup:

  1. Open Sketchup
  2. Select the “window” menu
  3. Select “preference”
  4. Select “openGL” menu
  5. check / check the “use hardware acceleration” menu

That’s it for today! We will continue this article in another post. Please keep following up so that you don’t miss this important update!

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