sketchUp Modeling Archives | SketchUpFamily https://sketchupfamily.com/tag/sketchup-modeling/ Sketchup, Sketchup Plugins, sketchup texture, Sketchup Components Fri, 16 Sep 2022 04:03:31 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.2 https://sketchupfamily.com/wp-content/uploads/2022/04/cropped-favicon.jpg sketchUp Modeling Archives | SketchUpFamily https://sketchupfamily.com/tag/sketchup-modeling/ 32 32 Crown Model and Custom Wood base modeling in SketchUp https://sketchupfamily.com/crown-model-and-custom-wood-base-modeling-in-sketchup/ Mon, 12 Jul 2021 09:29:00 +0000 http://sketchupfamily.com/?p=1882 In this article, we will talk a bit more about modeling different kinds of wood base and crown molding in SketchUp using the follow me tool. Modeling base in a…

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In this article, we will talk a bit more about modeling different kinds of wood base and crown molding in SketchUp using the follow me tool.

Modeling base in a SketchUp model.

Basically, the way that you simply do that is to make a profile, then extrude that profile to 3D using the follow me tool.

It is especially useful in going around corners, so if you can do full rooms at once, it’s going to be better.

Where can you get molding profiles?

Download images from the internet and trace them. Then bring them in, adjust their scale using the tape measure tool, then trace the profiles.

How to build “Crown Modeling and Wood Base Modeling Profile”?

  • Draw a canvas, then structure your own profile.
  • Download from the 3D warehouse.
  • Search for “Crown Moulding Profiles” or “Wood Base Profiles“.
  • Organizing your moulding/base.

When you create your wood base, it’s usually a good idea to put it on its own layer, for several reasons. The first is that you’re generating a good amount of polygons.

The second is that if you would like to export to layout or something like that, you are going to require to be ready to turn that off.

Crown Model

Generally speaking, put it in a group, then put that group on a layer.

How to create Dentil Molding?

Simply draw your profile (with a space blocked out for the blocks)

Crown Model

Then draw your blocks as a component and copy them along the length of your molding (you may have to make some adjustments/customizations at corners).

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Modeling 10 types of Geometric shapes in SketchUp https://sketchupfamily.com/modeling-10-types-of-geometric-shapes-in-sketchup/ Wed, 30 Jun 2021 08:29:00 +0000 http://sketchupfamily.com/?p=1924 In today’s Sketchup basic article, we are going to go through how to create a different kind of geometrical shapes quickly and easily. No matter how simple or complex the…

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In today’s Sketchup basic article, we are going to go through how to create a different kind of geometrical shapes quickly and easily. No matter how simple or complex the model, every model in SketchUp is really just edges and faces. The drawing tools enable you to create those edges and faces. So let’s get started.

  1. Cube

A cube is fairly easy and can be drawn with a combination of the rectangular tool and push pull tool. You can activate the tool by pressing the “R” key on the keyboard.

  1. Square Pyramid

A square Pyramid is best drawn using a rectangular tool and the line tool. Square Pyramid has a square based which comes up to a point

  1. Hexagonal Pyramid

It is best drawn using a six side circle, the line tool, and the rotate tool.

  1. Octahedron

By using rectangular tool and line tool you will be able to create this shape.

  1. Hexagonal Prism

It is drawn with six sides of circle and by using the Push Pull Tool.

  1. Sphere

Create a sphere by drawing two circles, and then by using follow me tool to extrude.

  1. Ellipsoid or Egg

Draw a sphere, then use the Scale Tool to adjust.

  1. Cone

Draw a circle and a face, then use the follow me tool to extrude in a circle.

  1. Diamond

Draw a hexagon then use the off set tool to draw a small hexagon. After that use the move tool to move that up. Then draw a line down , fill in a face and rotate.

  1. Icosahedron

Draw 3 golden section Rectangles. Rotate them so their centre point intersect, then draw triangles from point to point.

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